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I really like the premise of the game, but there are way too many unnecessary steps to get anywhere.

 * I understand that for lore reasons the seeds and bottles are stored in the boxes when you arrive, but they should go into your inventory automatically when you find them on the initial tour. There doesn't seem to be any reason to *not* have them on your person; likewise, it wasn't apparent that the ones you buy have to be manually collected on the new day when the gold you earn gets claimed automatically. Showing a quick animation of a bird swooping by to drop off the package or something would direct player attention to the mail ledge.

* At the start of the game, I have to change screens no fewer than 12 times (and click through several dialog boxes) every time I want to make & sell a potion (that's assuming I do all my planting/harvesting/water collection along the way), to earn 10 gold. 3 of that gold replaces the bottle, and 1.5 or so to replace the herb (I haven't harvested often enough to know if it's a set 2 herbs each time or if there's some variance). Judging by the other comments there's ways to speed that up later on, but the prospect of walking the same path over and over and over and over before getting the first upgrade (and probably even moreso if I miss the first opportunity or don't have enough money saved up) doesn't fill me with confidence that the time will be a worthwhile investment.

kinda fax, early game grind is really obnoxious. I found it most valuable to rush getting 3 of a storage to make greater potions, and exclusively sell greater mana pots to that one nun in town for a bit, as she gives okay-ish money for it... still not great tho. Atleast this way, the limiting factor isn't as much herbs and bottles, it is buyers.