Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Wow, the movement feels great! Very satisfying right away. The sound effects of the driving are a bit jarring but I love it tbh, it's funny. The graphics are simple but get the job done. I thought the tractor beam mechanic was a cool use of the limitation. I was surprised I couldn't pick up the containers with my tractor beam. I thought the enemies were pretty strong. Some of them were shooting through the wall! haha. I liked that I didn't have any meters or usage levels to worry about re: my beam or my sprint.

Good work! Would be cool to turn this into a racing game  or something 👀 it's a good foundation.


(+1)

Thanks a ton for taking the time to play my game, and doubly so for leaving feedback! Agree that the movement was probably the best part. The funny thing is, the code behind it is basically a "v = v + a * delta_time" while approaching the goal velocity, from what I remember, with a different velocity for when the player is slowing down. And thanks for finding the issue with the projectiles going through the walls - I knew I was forgetting something, but by the time I got to the submission deadline, my mind had left me.

Interesting to hear your take on the meters. I had originally planned to add limits in, then dropped them in favor of making the game shorter and simpler. Glad to hear that you enjoyed it more that way. 🙂