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It should be a rate change of +.08 at level 4 (.01->.02->.04->.08) which doesn't quite map to an 8% bonus to speed but should be close if it's your only rate change bonus (normal completion time / (1+rate bonus) = final completion time). Either way there should be some change to rate though. I'll dig in, likely something isn't wired up fully.

To correct myself : I should have written that the skill speed DISPLAYS as remaining unchanged. I'm not doing A / B testing with a stopwatch, it's possible that it is quietly implemented in the mission task rate math .