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omg,people really did come from youtube, you have made my day man. and yeah, those advice is genuinely helpful,  i think i will make different perk systems based on rng that player can choose from, so they can have different build like economics maxing or army maxing or player character maxing etc. 

the continent does get way too big at the end, i often just got the final boss killed before even locating it lol. i wonder how can i solve it. im thinking about enemy that breaks connections of your island, or just simply longer fights and slower incoming islands.

guess i will make it into a game devlog series now, i got so many lovely fedbacks.