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Cool game,

Here are some features I would love:

Progression is way too fast in the end imo, running arount the continent takes way too long. Fast Travel on your continent
Different Themes of Pirates (Gunslingers, Ghost Pirates, Admirals, whatever) Each island has different attributes and gives your island different benefits so that every run is different.
Once you have collided with maybe ~10 islands on big "continent fight", maybe those occure randomly?
Ressource systems, trees that collect you money, workers,... creating different porpuses for areas on your continent
Different weapons for your character (guns, bombs...)
Traps for when you collide with islands


This game has so much potential for a unique basebuildung, towerdefense type game.

Please develop it further I saw your Youtube Video randomly with 700 views.

You will go viral.

omg,people really did come from youtube, you have made my day man. and yeah, those advice is genuinely helpful,  i think i will make different perk systems based on rng that player can choose from, so they can have different build like economics maxing or army maxing or player character maxing etc. 

the continent does get way too big at the end, i often just got the final boss killed before even locating it lol. i wonder how can i solve it. im thinking about enemy that breaks connections of your island, or just simply longer fights and slower incoming islands.

guess i will make it into a game devlog series now, i got so many lovely fedbacks.

YO, im making u into my new youtube video to thank u, and do you mind if i put your name into like, an in game item or sth?