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Great game, got finished through Chapter 2. In Seeds, there's a toggle for the "mirror" in your game, I imagine there's a way to implement it. Still great though!

Humble recommendation, sometimes the maps are quite large to navigate, sometimes efficiency in smaller maps; up to you. When gathering materials in Chapter 1 for the bridge, markers/sparkles would be helpful, hard to spot side building entrances.

Wonderful game!

(I keep intending to reply to this, and then keep forgetting about it, oops)

Yeah, I'm still figuring out all the RPGMaker mechanics and plugins and how they all work. That specific option might be locked behind a paid plugin, but I'm definitely looking into it for the future.

I am trying to make future maps more compact. Maybe I'll go back and make some of the maps smaller and more compact. But at the very least I can go back and add map markers. (there are stones in front of side doors, but yeah I can make it easier than that).