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(+1)

The game itself is interesting. I would like to point out several points that should be improved.

Firstly, the sensitivity of mouse movement. Yes, it is there. If you turn the slider, it's either the leftmost position or the extreme position. It rotates too slowly or it rotates too quickly. It's better to make several adjustments to this so that you can adjust it better. Play this game. Try what will be optimal and set it as the default, not the extreme right position.

Secondly, from the web version itself, set the resolution much higher, at least 720p, so that your eyes don't hurt from the low resolution when you expand the game, so that it takes up more of the screen.

What I also wanted to add is that when you break a door, from the moment of the first hit, there should either be a counter, after a certain number of hits, the door should disappear, or at the first hit, a timer should start that will remove the doors, because the debris can remain for a very long time and interfere with the passage in the room, they cannot even be moved, or make a feature so that, for example, when the door is split, the Elk places it as a separate object and when you press the blow on it, it simply flies off


I hope my reviews helped you.

This is a link to my game: https://king25gpro.itch.io/the-black-mouthed-fortune-teller