I’m really glad for your honest review! But yeah, I can’t win ‘em all. The price of trying different things is doing some things wrong. And that’s okay.
Maybe a pure luck game wasn’t the ideal choice, I should’ve added some upgrades to make it more reliant on player progress. (I myself got stunned when I did all my rerolls to get a half-decent hand, and the opponent got the best hand with just 1 reroll 🫠).
Also, about the grind, it’s always tricky to get that balance right. Some people say my games are too short, others say they’re too grindy, and I’m always trying to find the sweet spot. But yeah, this one is less spicy at rewards than others (note to my future self! 😆).
Again, I’m really thankful for the honest review, they help me get better at developing games! 😁