I like this game idea. It proves that sometimes less is more. I know it's a beta version, but I wonder what you're planning to do about the soundtrack. I really miss some music over the experience, mainly at the fighting section. Some vfx polishment would do pretty good for the official release as well. But other than that, it's a nice game.
Hey Caquitto, thank you so much for playing, and even more for taking the time to write this. Honest feedback is by far the most valuable thing I can get at this stage, so it really means a lot to me.
On both points you raise, I completely agree with you. Music and VFX are absolutely on my list. My honest answer is that I haven’t found the right assets yet: for the soundtrack I’m looking for an ambient track that can loop through a long session without getting tiring, plus something with real punch for the fights, and so far nothing I’ve tried has felt right. Same story for the VFX polish. I’d rather take the time to find the right thing than ship something that clashes with the rest of the game.
As for what’s coming next, I have plenty planned. A few teasers:
• a real world map you travel across freely, Fallout 1/2 style, with places to discover and encounters on the road, instead of the current region menu
• hero levels and XP, so your character grows on its own and not only through the gear you find
• a lot more item variety, to open up many more viable builds
Thanks again for the kind words, it’s great to hear you had a good time with it.
I'm glad to hear that my feedback was useful for you. I can't do much to help you about the VFX as I'm not into this area, but I'm a composer and I've made some nice ambience music. With some more discussion and proximity, I could make you just the thing you're looking for. Your game has a lot of potential, mainly considering the future features you mentioned now.
In case you want to talk more with me and you have a Discord, my nick is @caquittoplasma22
I could show you some of my music as well :D