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Possibly intentional, but my Community education project doesn't quite hit a +2 skill bonus multiplier anymore. It seems to round up for task completion anyway (mission completion speeds are too random/opaque for me to gauge if they found there). It does look a bit odd, having hit max level but getting a partial number.

(+1)

The partial number is because the math got wonky. I was doing integer division to truncate the fraction, but then a different change turned it into float division instead.  The original design was +1/3rd truncated per project level. I decided to keep the fraction to make it a smooth ramp instead of sudden jumps.