ive been playing this game every chance i get for the last week. its really well done.
display error: when you upgrade the cube with the in-shop hammer. the hammer gives +3 and the cube triples that but when it counts up it says +4, +4, +4. when it should say +3. luckily the upgrading itself works correctly.
another way to destroy cards would be nice. i like that sphere resource that mines and destroys your lowest res card. and when you dont want to destroy you can just use all other res first.
one of the strongest cards is the resource that gives you 1 card for every 5 size. theres also one that gives energy per 5 size. it might be overpowered but at least it caps at 25 size.
a survival mode would be cool. where it generates new levels as long as you can last and it gets harder each time. — having multiple properties for the same resource would add a lot of strategy; they do that in Die in the Dungeon. a cube with retain would be really good; it would sit taking upgrades until you get a pickaxe.