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It seems short and sweet but it has great potential of fun and chaos when running it! I love the time interaction and are looking forward to seeing how it plays out in a game. I also love how the dungeon is simple hut could be played out and expanded into many interesting encounter within it. Great premise!

Thank you! Fun fact; the hook idea was actually to hint that it could show up in someone's campaign all of a sudden, something for the players and gm to chew on while taking a break from their main campaign story.