I'm noticing this version seems to have a massive memory leak issue. It started after the level where the shamblers absolutely mob the screen, and ever since every level totally bogs down. Never had the issue on any of the prior versions. Restarting the game seems to fix it.
EDIT: also happened on the "Test Mission", first stage with just a few splicers on screen. It cleared up again after that stage was cleared
Viewing post in Pure Onyx - Alpha Release July 2026 comments
I may have. I had been bouncing around a few levels but I can't recall if I did that one before or after. I also noticed the same issue on the levels where there are unlimited waves to fight through - sometimes when the enemies spawned it would severely bog down (especially with the... I forget the name, but the slug ones with the one big slug and the bunch of smaller ones, and also when the shamblers would spawn in). The FPS still shows good, though it definitely drops some (I want to say normally it's at 175 and drops to maybe 90 during these instances), but would clear up after a moment. The previous example, when I made the post, it didn't really clear up on its own