This was really good
The amount of content and polish is incredible for 2 weeks of work.
The combat was pretty simple but the disappearing floor and jump thrusters gave it a lot more depth than if it were just a standard top down shooter. Jumping over pits and away from explosions kept the combat feeling fast paced and exciting
The difficulty curve needs some work though. I feel like I became OP very quickly because it doesnt seem like the enemies themselves ever get stronger. By the time i reached the first boss I could kill him in a couple seconds
Graphics, VFX, SFX, and the overall atmosphere were amazing, especially for 2 weeks of production!