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This was really good

The amount of content and polish is incredible for 2 weeks of work.

The combat was pretty simple but the disappearing floor and jump thrusters gave it a lot more depth than if it were just a standard top down shooter. Jumping over pits and away from explosions kept the combat feeling fast paced and exciting

The difficulty curve needs some work though. I feel like I became OP very quickly because it doesnt seem like the enemies themselves ever get stronger. By the time i reached the first boss I could kill him in a couple seconds

Graphics, VFX, SFX, and the overall atmosphere were amazing, especially for 2 weeks of production!