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(+1)
low: lots of typos 😬 also, i think the 2.2 dome is mislabeled as an extra 2.3 in the research base map!

I have no idea if I'm allowed to fix these while the jam is running ;-----; (probably something to ask in the forum) - Apologies to my editor on these since the maps came after her pass. Although would you believe that the pre-edit pass was even messier?

in-between: naming all the crew members. it takes up a LOT of real estate. i don't know if you're crazy (positive) or crazy (negative) for it. but i can't help but think that the players looking at a corpse and me being able to immediately rattle off its nametag is a great (and very sci-fi) detail, so i'll lean positive

This was actually a result of my playtesting: the very first thing my players in both playtest groups asked me for was a personnel roster! 

 i love all the little tangible details to poke and prod. the crew relationships and interpersonal nuance fill it with heart in a way i dig.

Another side effect of playtesting was that I really got a chance to flesh out crew relationships, and I'm so happy this is the part of the design that seems to resonate with people.