Congrats! And thank you for this feedback.
As of right now you can only earn one per corp iteration, though as I start to roll out more corp-centric features and balance things out better I will be looking at the post-corp balance a bit closer.
I didn't even think of just farming the passive rep for early bonuses - I don't think of that as an exploit that needs to be solved critically, but something I might revisit later... It'd matter more if a generation had some interaction with the game world, but something like that is well beyond current scope. I don't know - something for me to noodle. Corp perks are supposed to be game-alteringly powerful so enjoy the faster bootstrap I suppose!
Viewing post in Update 1.3.3 - Plans and Fury comments
Having played with it a bit, I somewhat regret not taking the creditpersecond boost instead. Prestige hacking doesn't solve the whole 'problem' of having to build up the community, afford your own education, pull in that ~(12x(125+707))cr and (12x20) scrap to fight your way into the mid-strength mission depth, etc. I'm not rebooting to a previous export, it has saved me time, but it wasn't the silver bullet I had anticipated.