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(+1)

I really enjoy how novel are the alchemical concepts presented, and how mundane the hook of the adventure is(though if I recall correctly, previous versions were a bit more wordy and I felt more evocative). I can totally see myself adapting this to run within any campaign!

If I could point one thing that could be improved it would be having the full letter to Magnolia readable, so it could be used as a handout to the players at the start of the adventure.

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Thank you for your kind words! Unfortunately the mission briefing suffered cuts on the way to the final version, to fit better.

I do have the letter in full! It does reveal the entire mystery, after all: Jorgius tells Magnolia what he finds! Maybe it could be ripped, to keep the magic.

Great feedback, thank you!