So after many attempts at trying to figure out this impossibly balanced game where it seemed like there was just no way to avoid bankruptcy, I finally was able to make sense of it.
All you have to do is work your employees to death, and have their ghosts do all the work. You don’t have to pay ghosts, they have nowhere else to go, and they work like 10 times faster.
I really like this mechanic, but I don’t like how its the only way to properly play the game, especially since it isn’t exactly explained anywhere and most players will try to play the game normally and have a bad time.
The main issue with the game balance is that employees do not improve at all. Idk if its a glitch or you didn’t have time to implement it, but employees never ranked up for me. This meant the only way to get better is to have MORE employees, but the cost of a new employee eventually outpaces the value of the contracts.
Some music and sound effects would’ve made the whole experience a lot better but overall I actually had a lot of fun. Furstrating at first but enjoyable once I understood it