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(+1)

gorgeous across the board. all the wreckage and grime is delicious. reminds me of the game Labyrinth of the Demon King. this combat system feels crazy lmao i really want to try it out just to see it all happen. i dig how tightly woven the mechanics are through the whole text.

high: all the writing is killer but the hall text especially i just wanted to sink my teeth into. i also love the emphasis on silence, especially in the players, mixed with explosive violence

low: i'm not sure how the six day timer works with the minimum of two yeren - if i'm reading right, you'd only roll four Halls (one Dishonor and one Disgrace / character for two characters). i guess you could just pick something for the remaining days, but it loses the connection to chargen. the spirits also feel so unique i'd hate to re-use one, but with memories being random, repeats seem likely

one of my favs overall!