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(+1)

1. On desktop, the mining equipment is hidden by the achievements. Switch them.

2. Clicking upgrades are way too weak for their price. Maybe more of such upgrades to keep up with mining equipment?

3. By sector 2 there is no indication anymore of how much is needed for the next stardust.

I'm at sector 2, I've enough to get +2 stardust but no real incentive to do it... bonus is flimsy, I would have to click again... Growth is too linear so far.

So I guess balance first before thinking of more features.

Thanks a lot for playing and taking the time to leave such detailed feedback!

You raised some great points:

  • I'll look into swapping the layout so equipment is easier to access on desktop.
  • I'll rebalance the click upgrades and Stardust incentives to make progression feel more rewarding.
  • Adding a clear indicator for the next Stardust requirement is definitely on my list now.

Really appreciate the honest review, it helps a ton with balancing! I'll be working on these fixes soon.

Hey! I just pushed a new update fixing all the issues you mentioned, plus I added a few new features! 🚀

  • Swapped the layout so equipment is easier to access
  • Rebalanced the click upgrades and progression
  • Added clear indicators for Stardust

Thanks again for the great feedback. Feel free to check it out if you have a moment, and let me know how it feels now!