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Its scope is impressive, as is its polish! A solid economy / trading sim in the vein of sunless seas and the like with a charming aesthetic and a surprising amount of complexity. The only thing I’m left wondering about is its climate relevance and themes — there is space, after all, to make a similar game that’s reckoning with the resurgence of sails on shipping vessels to reduce carbon waste, or a similar game that leans a bit more in the Citizen Sleeper 2 direction, where you have narrative opportunities to make a difference in the regions you travel to through the jobs / trades you choose to take on. It is nevertheless a very well-constructed game, especially in the short time allotted (and I’m sure I’ve only seen a small part of it), but it is hard for me at this moment to identify what message it wants to communicate.