Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is really useful, thank you. The pacing point is fair and you are not the first to say it, the slow cycles are the thing I would cut first if I revisit this. The ending situation is worse than you realised too, because there is no way to skip ahead, so wanting to see another ending means sitting through all of it again. That is a design mistake on my part, not a content problem. If I do a post jam version, a cycle skip after your first playthrough is the top of the list. Really glad it clicked for you around the dog and the mouse.