I really liked the puzzles, as a certified puzzle man (iykyk) a couple later levels had me think for a moment. The one where two guys shoot each other is cool. The aesthetics remind me of Mirror’s Edge, kek.
Movement feels a bit sluggish (although I struggle with that myself when I make a tile-based game), and I didn’t really pay attention to the enemy movement hint arrows because I kinda memorized their patterns, but obviously it’s nothing game-breaking.
But otherwise, very solid entry, especially for two days (I think?)