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I read that this is one of your first projects, and honestly, for something made in such a short amount of time, I think it’s really well done. I managed to reach the ending, although sadly I couldn’t find the secret ending.

I liked several of the game’s mechanics and ideas, although it took me a while to realize that I could also use the mouse. The controls mention the keyboard keys, but not the mouse, so it might be worth including it to make things clearer for players.

As a suggestion for future platformers, I’d recommend adding jump buffering and coyote time. They’re small quality-of-life features that make platforming feel much smoother and more responsive.

Other than that, I had a great time. The game is delightfully absurd, and that’s a big part of its charm. The scene where you have to press all the buttons was absolutely brilliant. I’m not sure whether it was intentional or just bad luck, but I ended up pressing every button, and the very last one I had left was the correct one. It made the whole moment surprisingly tense, and I just barely made it in time! The cow scene also gave me a laugh.

Great job!

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Thank you so much for taking the time to play my game and write such a detailed comment! It really means a lot to me. 

I'm very happy you reached the ending, even if the secret ending managed to stay hidden! 

You're absolutely right about the mouse controls. Several people have pointed that out, and I realize now that I should have explained it much more clearly. I'll definitely keep that in mind for future projects.

The same goes for jump buffering and coyote time. I've received that suggestion a few times already, and I completely agree. They're great quality-of-life features that I definitely want to add in my future platformers.

I'm really glad you enjoyed the game's absurd humor! Hearing that the button room and the cow scene made you smile is honestly one of the best compliments I could receive. 

And yes, that ending to the button puzzle was just bad luck... or maybe good luck?

Thank you again for your kind words and helpful feedback. Comments like yours really motivate me to keep learning and making better games!