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Koma23

6
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A member registered Feb 07, 2026 · View creator page →

Creator of

Recent community posts

Thank you so much for taking the time to play my game and write such a detailed comment! It really means a lot to me. 

I'm very happy you reached the ending, even if the secret ending managed to stay hidden! 

You're absolutely right about the mouse controls. Several people have pointed that out, and I realize now that I should have explained it much more clearly. I'll definitely keep that in mind for future projects.

The same goes for jump buffering and coyote time. I've received that suggestion a few times already, and I completely agree. They're great quality-of-life features that I definitely want to add in my future platformers.

I'm really glad you enjoyed the game's absurd humor! Hearing that the button room and the cow scene made you smile is honestly one of the best compliments I could receive. 

And yes, that ending to the button puzzle was just bad luck... or maybe good luck?

Thank you again for your kind words and helpful feedback. Comments like yours really motivate me to keep learning and making better games!

Thank you so much for playing my game! I'm really happy you had fun! 

You're definitely not the first person to mention coyote time, and I completely agree. It's something I should have added, and I'll make sure to include it in my future projects.

I'm also sorry that it wasn't intuitive to use the mouse in the music room. Looking back, I should have explained it more clearly or designed it in a way that made it more obvious.

Thanks again for your feedback and for taking the time to play my game. Comments like yours really help me improve! 

Thank you so much! 

I'm really happy you enjoyed both the art style and the puzzles. It means a lot to me!

Thanks for playing and for taking the time to leave a comment! 

Thank you very much!

I'm really glad you enjoyed the concept and the art style! It was my first time creating a game like this, so hearing that people like the atmosphere really makes me happy.

Thanks for playing and for the support! :)

Thank you very much!

I'm really glad you liked the idea. I had a lot of fun creating this game and experimenting with the concept, so it means a lot to know that people enjoy it.

Thanks for playing! :)

Thank you very much! I'm really glad you enjoyed the game!

It was my first time using Godot's text system and animations, so I had a bit of difficulty with those parts. I agree that the text reveal at the beginning could be improved — I will keep that in mind for future projects.

For the player movement, I didn't spend as much time on it because the basic movement was already clear to me, but I understand your point about adding things like coyote time and variable jump. Those are definitely things I want to improve.

For the controls, I know WASD would probably feel more natural, especially with a mouse. I planned to add better controls and a menu with customizable settings, but I made them near the end of the development, so I didn't have enough time to finish them properly.

Thanks again for the feedback! It really helps me improve for my next games. :)