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Really glad the atmosphere landed, that was the thing I was most worried about going in. Anything you’d suggest I improve or take a closer look at? I’m working on a post vote patch so any feedback helps.

(+1)

Theres some moments where there is slight fps drops, so that could be looked at, but something major is that I would love to see a new type  of enemy, that will swiftly snipe me while falling down through air if I do not change my course of movement to dodge their projectile if u get what I mean, I think that would be spot-on for this type of game.

Appreciate the feedback / specifics.

The fps drops are new to me, though I have seen them right at the start of a fresh run, some maybe that’s what you’re referring to? Which browser were you in, and was it on the way down or the climb back up? Those two halves work pretty differently under the hood so that narrows it a lot.

On the sniper, good timing. That’s going into the next version, artillery on the descent that telegraphs and then fires a lance at you. You were playing the version without it, which is probably why the descent let you hold a lane.

I’m actively working on the next patch, so if you’re interested, stay tuned!