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Okay this is an absolute underrated little marvel of an entry!

As countdown concepts go, I've not seen one quite so as inventive as an old coin-operated phone-booths, and the noir theme just made it drip with artistic style. Mechanically I felt it was tough but in the slightly hilarious Surgeon Simulator way, where I'm desperately trying to pick coins off the floor with my fat fingers. I've not yet been able to clear the whole segment yet, owing to some pretty terrible coin-slotting management on my part (though I didn't have the same issues with phone-operation some reviewers had), but I know I'll be back, easy add to my favourites list.

As an aside, the little GMTK & Godot on the coins is an awesome little detail, made me smile ear to ear!
Hard to find fault really, contained, fantastic entry!

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I’m really happy you enjoyed the game! It’s funny that you mentioned Surgeon Simulator, because originally the idea was for the player to control a physics-based arm, but it turned out to be incredibly difficult to handle and we couldn’t get it to feel right. In the end, we decided to remove the arm, although there are actually some GIFs in GMTK Discord channel showing part of the development process.

If you enjoyed it, I just wanted to mention that we’re planning to release a post-jam update to fix some bugs and further improve the experience. Thank you so much for playing and for leaving such a detailed comment! That made us smile ear to ear too! :D

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Definitely shall be swinging by after in that case, I look forward to it!