Definitly one of my highest rated games. Loved the mechanics. But after 10 levels, the failure states stops being running out of tiles, and start being "don't get softlocked". You're way more likely to get tiles that just lead to dead ends or monsters that you can't trigger so you just have to restart and it's annoying. I found the rats very confusing, it didn't seem to trigger the way it's decribed. I feel like it was mostly triggering on the sides, and never in the direction it's looking. The snake is the worst. No way to avoid it. The rest is fine. I went to level 18 and then quit because of time, but I caught a bug:
I put a construction in the area of a dark swirl and went on it. The construction tile moved with the swirl but the yellow outline stayed. However, the construction effect didn't trigger. In fact, it got stuck. No next tile. No effect. Softlock.


