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I debated a lot with the waits. Fun fact: they were originally 3 and 5 minutes respectively. In the end, after a lot of feedback, I got it down to people being willng to wait for about a minute, and I couldn't bring myself to bring it much lower. I left them in for the sake of their artistic value, the point largely being that you, like the player character, can't do anything but just sit and think or distract yourself.  This game is definitely not very competitive when it comes to participating in a game, but I've honestly just accepted that. I set out to create a meaningful experience, and I feel I've been able to do that, but in the end that's up to the players that are willing to wait it out ^-^

(+1)

I get it, i'm a fan of 4:33, and I am also culprit of this problem in this jam... It's my first time starting in a jam when there are more than 20 people, its impossible to play all the games, but the people are willing. Some are spending 2 minutes entirely on one game, and move on. So when You ask to wait so long... I think there should be some cheat or something for it to run faster. I was actually looking at Your game in binary to see when it ends during gamepaly lol, and when I saw that its not too long I stayed to the end. Maybe You should just write in the description how long does it take to end the game?