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I liked the art because it fits the theme. The way the paws' face shakes as it gets low health is funny. The concept of the game is innovative to me and fits well the theme, both for the timer countdown, both for the tiles countdown. 

I would like the game to explain more clearly how it works to the player. I believe I had to play 4 times without understanding much before getting it. Basic control explanation like "click to choose which tile to go to" would greatly facilitate player learning, especially because there is a lot going on on the screen since the beginning of a match. 

If the player had a different color compared to the opponents that would help visual clarity. In that vein, tiles should be clearer on whether their effects damage the player or the opponents

Overall, I see potential in the game, it has a solid foundation on which to build on.

If you would like to check the game I make with my friend, here is the link: https://itch.io/jam/gmtk-jam-2026/rate/4815614https://itch.io/jam/gmtk-jam-2026/rate/4815614