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(+1)

Very cool idea and cute presentation. But it's haaard :) Not a criticism per se, when I managed to catch the flow it is quite addictive and I'm sure exact feeling could be ironed out with tests. The core mechanic is so elegant, that I can imagine it to be explored in number of ways and situations. On thing I would like to see improvement on is narrative. I figured that my actions somehow affects grandma but was a bit confused what happens in the end. Congrats on the submission  and good luck if you'll continue development post jam.

(+1)

Thanks for the feedback! I agree that the narrative wasn't clear. I had planned to put more work into both the tutorial and the end-game images, but I ran out of time! Thanks for playing 😸😸😸😸