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Cool concept and well executed. I like the mix of puzzle and exploration, but found by it to be very trial and error, which works but doesn't feel as satisfying to complete a level. Love the vibe with the music and art. Great entry! 

(+1)

Thanks for your great feedback! When I first started making the game, I wanted to focus especially on the puzzle aspect, but it took me more time than I would have thought to code the entire grid system. With little time left, I decided to make it more of an exploration game. My first idea was to make a trap system, where the player could place traps to kill the boss of the room that drops the key; this was just scope creep. 

Maybe next time I create a puzzle game, I should give the player the possibility to calculate the moves beforehand, to make them feel more responsible for the result.