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Ryuulical

38
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1
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A member registered May 21, 2021 · View creator page →

Creator of

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(1 edit)

Yea I ran out of time

Thank you! I'm rather new to pixel art and so didn't have the time to add animations for things like the fire, I was hoping to add some interest to the background and had some sprites for it but didnt manage to get it to look good, just not got the experience yet.

Really interesting and fun to play! Great visuals too, might just be me but I found it a bit complicated and hard. Still fun to play though and I had a great time!

Thank you! Yea the sfx were added last minute and I have no experience making sounds so wasn't very happy with the result.

Fun and unique game! The visuals look very cool especially the giant robot, the movement felt a bit fast and slippery at first but didn't take too long to get a bit more used to it. Sometimes the suns felt like they were choosing when to kill me at random, sometimes they'd wait till there on top of me, other times they'd wait above trying to kill me, not sure if I like that part or not but it increases the challenge and adds variety. Super fun to play!

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Really cool idea! I thought this was really well executed and balanced,  really fun!

Cool game with good visuals, think the grass and spike collisions might want to be shrunk a bit, think the first jump should maybe be a bit easier as an introduction to the game. Overall well done!

Really liked the aesthetics, wasn't sure about the game loop and didn't figure out the overheating mechanic as I could just constantly shoot forever

Really fun and interesting game, the movement was super unique and fun to use, got a bit frustrating at times as I found myself trying to instantly put out the fire when I landed on a small platform, just to have it not turn off and for me to fall off. I don't think its a design flaw, just something I'd need to get used to as a player. Outstanding visuals, great level design and amazing mechanics!

Thank you for the feedback! Glad you enjoyed it, looking forward to trying your game out

Woo, I did retry and got something like 160 but forgot to record, oops

Really good looking game with smart level design, very difficult but fun to learn, great sounds too. I very much enjoyed playing!

Celeste but with a better omni directional dash, great game!

Omg I loved this! 180.320s Key: db571536. I really liked the art style,  I liked figuring out how much health each enemy had as to be efficient, I thought the end boss could have been better as I ended up just running circles until it died, I also really liked the music and sounds too (especially the chomp as you get hit). Really well done!

Cool game, liked the art, I feel like it would benefit from more strategy/stakes but as it is its pretty fun beating up enemies and breathing on them!

Love the visuals! Wasn't such a fan of the hold jump especially with the wall jump, but other than that I really enjoyed it!

Fun game with a goofy vibe! I placed my buildings too far apart and ended up abandoning one of them and just focusing on the other, other than that it was really well done and I really enjoyed playing it.

Thank you! Glad you enjoyed!

Cool game, very glitchy, was constantly glitching out the map, reminded me of karlson, got 20s with glitches. Fun to play even in an unintended way!

Really liked the concept, the handling of ingredients was a bit glitchy for me and wasn't fully sure what to do sometimes, the movement was a bit janky but fun. Needs a few tweaks but overall its a well made game!

Neat game, liked the balance of running or killing enemies to refill the gas and water. The combat is a bit simple and would have liked to see the queen do more as it felt she died to quickly. Overall fun game though! 

Thanks for the feedback

Fun game! I thought the thrusters cooled down too fast which made it fairly easy. The base concept is well executed but I might have liked more obstacles/features. Well done!

I love the art style. The movement feels nice when running but I felt the wall jumping interrupted the flow as I felt I was sticking to the walls. I also struggled a bit with the slash at higher speeds, might just be me though. Really fun, good job!

Fun and interesting idea! I liked the movements but think I needed a bit longer to fully understand the controls.

Annoying... Love it. Really fun and satisfying to learn the movement! I do think the overheat part could have been implemented better but I can see the connection.

Really liked the bouncing mechanics feel, only thing was the indicator inaccuracies, liked the mix of buzzle and reaction speed with the bouncing and slo mo!

Thank you for the feedback, this was my first game made with godot so I didn't have as much time as I'd have liked to test and tweak.

Very cute game, might have liked a way to remove some of the color, loved the visuals and the movement felt nice

Nice game, enjoyed the popping sound when you hit an enemy, really like the art. I think it would benefit from more interconnected rooms, maybe when you retrieve the bag, any alive enemies could move around to incentivize killing them first. Wasn't sure how it was connected to the theme.

Thank you! The overheat bar increases as you jump and use boost limiting their use. Forgot to explain that in description/tutorial. Probably should have tweaked it to be more influential too

Thank you! Glad you enjoyed :)

Fun game with a neat concept! Really liked the art style. Found myself getting lost and disorientated, which increased with the staggering, I thought this intensified the the chaotic feel of being in a burning building which I liked.

Fun game! I thought the controls were a confusing at times and ended up not shooting and moving at the same time, enjoyed the puffa fight but I felt I spent most of the fight sitting still. Overall though its a good game!

Cool game,I liked the aspect of having to conserve coal but thought it was a bit too tight at points. The end cutscene was brilliant!

Ahh, must have missed it

Cool game, couldn't figure out how to get the floating coal. I liked the aspect of having to conserve coal but thought it was a bit too tight at points. The end cutscene was brilliant!

Super Game! Loved the visuals!