I've seen a couple games with this sort of timer health bar, and this is the best balanced one I've found so far. I feel like the start is a little too hard with how many enemies there are, but the training mode really helped me overcome that initial hurdle, and once I got into it, the combat is very fun. Great job!
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Thank you for the feedback! Balancing is such a hard act, there are at least a dozen variables going into the calculation of the fury/health-bar.
I should act a difficulty curve with enemy spawns increasing as the game goes on, thanks for the idea!
A minute survival time is already pretty impressive!