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I really like the concept of using time as a resource which can be distributed amongst different objects! There was a lot of polish added to this game (particles, transitions, trailing line) and consideration on player movement being very smooth. I appreciate the level difficulty as this game paces the introduction of new mechanics well across each level.  I struggled a bit with overflowing time on objects reaching max capacity. Overall, good job!

Thank you for playing, I admit that I actually didn't make it clear about max capacity (either for player or objects). That's a future problem to solve in next updates. Thanks for the feedback!