The game is really well made. The levels were difficult, I gradually adapted to them, it was noticeable that each trap was in its place. Competent platforming with attention to detail, such as the fact that the game forgives a small step over the edge of the platform before jumping. The only thing that confused me is that some walls that look like normal ones caused damage, a little unintuitively, but over time I got used to it.
I wanted to know if, at level 6, when I ran to the finish line I returned to the beginning, was that intended or did I do something wrong?