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Wow, this was such a cool and unique entry! The atmosphere is incredibly unsettling, and you absolutely nailed the immersive, apathetic tone of the recorded voice acting—it felt exactly like defusing a bomb under pressure. Using math to countdown to zero before the timer is a super creative mechanic. I noticed a small audio bug where some voice lines overlap if you hit retry right after a failure, and integrating the four numbers a bit more naturally into the visuals couldheighten the immersion even further, but the overall execution is fantastic. Great job!

Thanks for playing, and thanks for pointing the bug. I appreciate it!