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(+1)

Thanks so much for the thoughtful feedback — really appreciate it! You're spot on about the parkour and platform sliding; there's definitely room to make the movement feel tighter and smoother. Since this was our first jam, we ended up spending time on things we probably should've skipped, which ate into polish time elsewhere.

We actually do have a soundtrack ready, but didn't have enough time to integrate it into the game before submission — that one stings a bit, haha.

Also totally agree with you on the art — really happy with how that turned out!

One quick question: could you clarify what you meant by "subjected to the countdown"? Want to make sure I understand that suggestion properly.

Thanks again for the constructive criticism — we're definitely taking it on board!

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Hey, yeah I just thought that when the realm changes it would be really cool if the music would change at the same time. Even better if these two tracks would be connected in some kind (maybe one track would be more hopeful and the second one a sorrowfull/dramatic version of the first one?)

Noted