Okay so, the game is kind of carried by the concept and the visuals FOR NOW, sorry if this sounds harsh, BUT if You guys had more time, the game would get more polish - (currently the biggest issue was parkour, there is little space to manouver and the character unfortunately slides from the platforms), then this game could be very good. I am a little bit sad that there is no music, (and if it were also subjected to the countdown it would be amazing). This game could be a really good metroidvania I think. Wish you best of luck!
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Thanks so much for the thoughtful feedback — really appreciate it! You're spot on about the parkour and platform sliding; there's definitely room to make the movement feel tighter and smoother. Since this was our first jam, we ended up spending time on things we probably should've skipped, which ate into polish time elsewhere.
We actually do have a soundtrack ready, but didn't have enough time to integrate it into the game before submission — that one stings a bit, haha.
Also totally agree with you on the art — really happy with how that turned out!
One quick question: could you clarify what you meant by "subjected to the countdown"? Want to make sure I understand that suggestion properly.
Thanks again for the constructive criticism — we're definitely taking it on board!