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(+1)

Took a bit to figure out the movement, but once I did everything felt great, and only a bit janky. A simple story that works, and mechanics that are easy to pick up really add to the replay value. Speaking of replay, I think having options to skip cutscenes to get to attempt sooner would really add to the experience. But still a lot of fun!

Congrats on completing the jam!

Thank you so much for playing and for the kind words! I'm really glad the movement clicked for you and that you enjoyed the story and the replay value. You are 100% right about the negative points:
The Jankiness: I completely agree! I ran out of time to polish some of the edge cases and movement logic, so it definitely ended up a bit rough around the edges.
Skipping Cutscenes: A quick retry is absolutely essential for a game like this, but I literally ran out of time before the deadline to code a skip button. I submitted the game with 2 minutes left on the clock, lol! It is definitely the first thing on my list for a post-jam update! Thanks again for the awesome feedback and for the congratulations! :D