I REALLY like the idea of this game, but unfortunately the experience was kind of rough for me. I ended up having to use the guide to get anywhere, because the puzzles contradict themselves a bit with how they are currently set up. Like the calendar using using two sets of rules for which letters to take, or the phone showing 5 digits for a 6 digit code. The time limit feels like it hurt this demo just due to scope.
In terms of the audio, I found myself very much enjoying the music. Having an ambient bgm playing without the radio on is a good choice, though I found myself tuning into one of the two stations I found with actual songs cause they were great. Very much disliked the way the radio screeches into my ears while we're fiddling with the knob in-between however. Mixed with the dial controls being a bit finnicky, I spent more time getting hit with static than I'd like. (ALSO! While turning the dial, Al's wrist sometimes goes over the tuner display. Made it hard to tune into a certain frequency if it was in the wrong spot.)
While it feels it needs more time to cook, I very much enjoy the potential I am seeing here. Hoping news about Bat FM! crosses my way again in the future. A little smoothing over and this game could absolutely rock.