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(+1)

I liked the concept and the game as a whole. Though there's a couple of bugs and decisions that made it less enjoyable:

  • If you're right up against a disappearing wall when you dash, it stops you even if it's supposed to be passable
  • In one of the levels, I was falling through a purple platform on certain beats even though it looked solid
  • The hanging blade in the second-to-last level that isn't tied to the beat only means you have to wait longer to get the right cycle. I think the regular spinning blades would have been better there
  • The spinning blades that have a non-multiple-of-3 measure cycle also really increase the waiting time for the right cycle. In the last level, the horizontally moving blade has a 4-measure cycle so the level as a whole is on a 12-measure cycle

Thanks for such a in-depth review! the 4 cycle horizontally moving blade was intentionally designed so that the player should be back down when the saw is about to be at its lowest, so that you need to backtrack slightly to be able to continue. we will look over at our decisions that you have pointed out and tweak some things. THANK YOU VERY MUCH!