Super cool idea, reminded me abit of lautrausers! I was a bit afraid to get hit for the first couple attempts, I wasn't sure if 1 tick of damage would be game over, so I accidentally ran the timer down twice haha. But when I got the hang of it and I started to climb up to the void, it all came together really well.
The whole package feels polished, from cutscenes, menus UI and art. Fantastic work!