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Solid TD, or the basis for one at least! I played till tier 6, but then I needed to do something and had to quit. Nice graphics and gameplay, solid audio also. Would like to see even more creativity and variation when it's done, but I understand that's for later.

Som issues I encountered:
- Knockback seems to knock some enemies forward or to a random place sometimes. At least, after buying knockback, enemies suddenly popped up almost at the end sometimes, without destroying a single turret.

- I lost all my lives without an enemy ever reaching the crystal. It happened while I was writing this comment actually :D Most of my turrets are still intact and no line is even near being open. Probably this is related to the above.

- Generators seem to lock on to a random turret to repair it and then does so until it's full HP (or for a set time?), but they seem to try to do this with full HP turrets as well (or has some other bug) and therefore often just stay idle even if a turret is damaged next to it.

- Cash is unlimited as long as you start building generators early and grab a few upgrades. After tier 3 or so, I only lived off the interest and could never spend it.

That's what I remember for now at least. I meant what I said about the game being a solid base, though. I did after all play it for an hour or so! Good luck in building the full game!

Thanks for playing, and for the detailed feedback! I’ll definitely look into these issues.

I agree about the cash; It tends to be abundant, and there’s not much to spend it on. This also makes it too easy at the moment. Balancing is tricky!