I see the vision.
The good:
Artstyle is pretty good, and the music is very unique. The game is oozing with personality! From the concept being punny, to the gameplay being a good use of the theme, to cool references and a tongue in cheek vibe overall.
There is a similar game for Streetpass on the 3DS where you need to spam sell or spam buy depending on how the market looks. it REALLY works and this game was similar except for a few key factors.
The Bad:
I feel like a system similar to that streetpass game would work better here. its called "Market Crashers" in case you want to look into it.
Having the submenu open for buying or selling stock stagnates gameplay and makes it a bit more stressful than it should be. I feel like im batting the UI more than outsmarting the game at some points.
Needs refinement but its got a good direction :3
Viewing post in Count Stockula's Market Meltdown jam comments
Genuinely thank you so much for this feedback. That's really helpful and I'd love to implement that more features to this idea. I haven't heard of that game before, but it is funny that people can come up with similar ideas. I'll definitely check it out. I agree that the UI does need improvement and have it work with the player so they can focus on the game.
Thank you again for your time and thanks for playing! I was one of the artist and I'm really happy to hear you enjoyed it!