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The theme reading is the most literal in the jam and that works in your favour: the enemies are literally deletion bots that erase data, and the goal is to survive deletion. In a jam about games being deleted, making deletion the monster is straight to the point.

Having a TUTORIAL button before Play on the title screen is worth praising too, it was rare here. And the controls are written clearly on the page (A/D to dodge, Space and W to jump on the bots).

Three things, and the third is the blocker. The background hurts a lot: it's a repeating pattern of blue and grey letters and shapes across the whole screen, with high contrast and heavy texture, and the character disappears into it. A much darker, flatter background would fix that instantly and make the game look twice as good. The character sprite is also a rectangle of green, yellow, purple and red blocks with no recognisable shape, so I couldn't tell what it's meant to be.

And the main one: I couldn't move. I clicked Play, the game opened with "coins: 10", but A, D, W and Space did nothing. The character stood still in the centre of the screen the whole time, and I never saw a single deletion bot appear.

The concept is right for the theme. What it needs is the basics: get the input working and change that background.

(+1)

Thanks for the feedback. And i think i made start a litle bit unclear when you press play and open the screen with background 10 coins and the player there is a black box in which you need to enter the charcter name then there will apear a buttom to start playing