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(+2)

I love the aesthetic and idea, very cute and cosy and I absolutely adored the card art!

I think that I'd have liked to see the game lean more towards its puzzle element, since I often found that just going straight and using what I had never made me run out of anything I needed. I feel like there could be some strong eureka moments if the puzzles where smaller and more intentionally designed. Apart from that, having more info might be nice, being able to hover over an enemy and only see their attack pattern (maybe something to indicate there movement too).

Thank you! Very happy you liked the art <3

And thats some great feedback thank you. The hovering especially sounds like a good idea. Some people said they had issues with recognizing what enemies do. Something like that might help a lot with clarity.