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I liked the feel of the movement, it was very fun to dash around the levels, wall jump, etc. I liked the wall hang too, reminded me of celeste. I didn't really understand the purpose of the timer in this one. The punishment for the timer running out is the same as a death, and the timer itself stays running through regular deaths. For this reason, the timer just sort of turns into a randomised death mechanic. It's not timing how fast you can do a room (it can't because it persists though death). That being said, I did have fun playing. Nice entry :)

(+1)

Thanks for your compliments 😊