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Wow! This game looks and sounds great. The star particle parallax is beautiful, and I love how it speeds up when the dreadnought spawns. And good god the explosions are so juicy. Jamming music too! Great choice of sounds in general.

The concept is interesting. Spawning in enemies to make it harder on yourself to get more points is a classic mechanic, but not having any control over the supposed player character. At first I was confused and actually thought I was watching some kind of demo, and there was no information on the actual game page to alleviate that.

As much as I appreciate the experimentation, I can't help but feel that I'd have a lot more fun if I got to control the player myself. This could be a really satisfying shmup with a fun self-punishing mechanic, but it doesn't quite scratch the itch I'd want it to. 

Sometimes, a game will make me ask "Who's having fun here?" — the player, or the game? In this case, I think it's the latter. But I wanna play too.

(+1)

Thanks! I have thought about adding a mode where you can control the player. I avoided giving full information on the game page so that playing as the "enemy" is more surprising