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(+1)

The hilarious modules made the game fun, but the game resetting from the first bomb on death really dragged it down. Paired with a very slow difficulty curve, it made death really demotivating. I would love what you cooked up for the last module, but I was able to reach it because going from the previous modules felt like a chore. 

In my opinion you should have leaned more into the hilarious modules, as this arguably the best part of the game. (also, make audio settings accessible before the intro)